New Arrivals/Restock

Fundamentals of Game Design

flash sale iconLimited Time Sale
Until the end
06
13
13

US$31.67 cheaper than the new price!!

Free shipping for purchases over $99 ( Details )
Free cash-on-delivery fees for purchases over $99
Please note that the sales price and tax displayed may differ between online and in-store. Also, the product may be out of stock in-store.
Used  US$21.12
quantity

Product details

Management number 233484498 Release Date 2026/06/27 List Price US$21.12 Model Number 233484498
Category

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They’ll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-capture gameplay. They’ll learn how indie developers are pushing the envelope and how new business models such as free-to-play are influencing design. In an easy-to-follow approach, Adams offers a first-hand look into the process of designing a game, from initial concept to final tuning.This in-depth resource also comes with engaging end-of-chapter exercises, design worksheets, and case studies. Read more

ASIN B00HF8IJXU
XRay Not Enabled
ISBN13 978-0133435719
Edition 3rd
Language English
File size 26.2 MB
Page Flip Enabled
Publisher New Riders
Word Wise Not Enabled
Reading age 18 years and up
Print length 577 pages
Accessibility Learn more
Screen Reader Supported
Publication date December 19, 2013
Enhanced typesetting Enabled

Correction of product information

If you notice any omissions or errors in the product information on this page, please use the correction request form below.

Correction Request Form

Product Review

You must be logged in to post a review